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How To Position Sounds In A Game Environment

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In this video, I show you step-by-step techniques for positioning sound effects in a 3D environment, using a grenade explosion from Destiny 2 as an example. You'll discover:
• How to use stereo field manipulation for precise audio placement
• Volume adjustment techniques for realistic distance perception
• Reverb and delay applications to simulate environmental acoustics
• Advanced EQ strategies to enhance depth and realism
TOOLS USED IN THE VIDEO (May Contain Affiliate Links):
CHAPTERS:
00:00 - Intro
00:41 - Stereo Field Sound Positioning
03:16 - Environmental Sound Positioning
04:52 - Sound Placement Techniques
08:33 - Outro
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.
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