Blender Beginner Modeling Exercises - SODA CAN Part 1

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In this video, we're going to use the subdivision surface modifier in Blender to create a soda can model! We'll use reference images to make sure our proportions are correct, and the modifier to add the curved details!

MORE BEGINNER MODELING TUTORIALS
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Hi everyone! Let me know if you have any questions about this process in the comments below! :)

TheCGEssentials
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Hi! Absolutely loved the tutorial. Very easy to follow along. The only aberration I did to the workflow was to add a mirror modifier while making the tab at the top of the can. Helped me to maintain symmetry.

somapradhan
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This is extremely useful for me I mean that vertex edit at top of can and that modifier settings is 🔥...very hard to find someone who explains basics

Villio.
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I didn't want to mess with loads of vertices, so if you want, you can just smooth your object and then use the Edge Split modifier as well to get some nice crisp edges without the extra work (but I welcome why subdivider is best practice) Great tutorial also, this is really helpful for my vending machine

NathanDoran
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dont expect part two, this gets you close to what you need then stops,
please upload part two or link to a texture video ??

STUDIOBRYCETHOMPSON
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I cant find the part 2, I really loved this tutorial

danielanoriega
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i started yesterday and i am kinda hooked
went from the obligatory donut run to making a wine pouring animation
oh dear lawrd

radddish
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Nice modeling and clear explanation, thanks a lot:)

krissosful
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where is the second part of the video?

TheEditingExplorer
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I LOVE HOW YOU CLICKED F KEY TO OFFSET ;-)

adminlog
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sorry mr justin pls where is the pt2 of this video i'm done with the 1st part I want to move on to the 2nd part

trapnrapbot.
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If you're on a mac and can't select the entire edge loop with option/alt + click. SImply double clicking should work :)

mohammedpatel
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Will Part 2 be posting soon?? Excited to finish my pop can.

mrskemp
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Where is part 2? What am I going to do with an untextured soda can?

SiisKolkytEuroo
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Hey! may I ask why you didn't use the mirror modifier or symmetry rather than doing the top on both sides?

FacuuLemaa
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For some reason, when I try to scale in the top part of the can, it never lets me scale it. There’s these tiny black dots connected to each line idk if it’s supposed to be there.

hnna.
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For some reason when I do subdivision surface one part get's really distorted on the tab, when I try to fix it with control r and the subdivsion off it won't let me place new edges onto the area of the section I want to place it, I'm trying to place them on top but I only have those edges popping up on the bottom.

twiglegg
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I added wine for my wine glass and ran into the issue like on the bottom of the can nice to know how to deal with that now

deadbodiesandgraveyardsoil
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Nice ..do u also have tutorials like from. SketchUp architecture works for every material used in buildings:metal, wood, road, walls, roofings, glass, car paints, etc..is it possible to adopt materials like png file and remake it to use it in blender?roughness albedo glossy etc.?

zian.
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Hi at @14:45 i am unable to select that inner face which you extrude down and scale in. I am unable to select that face.
But when i select the edge loop and then extrud and scale, nothing happens in the solid view. But in the wireframe view, it can be seen that the face is being extruded and scaled. But it is not visible in the solid view. What have i done wrong, please help.

sarath_linesletters