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(Insane Demon) “commatose” 100% by rply

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Most people when making levels don't tend to make their decoration match with the song, but this took a different turn, a very different one. The level starts out with a tranquil and simple block design with a teal accent color, greatly matching the song's quiet intro, and the mellow lyrics that go along with it, and as the song builds in intensity, the level starts to add elements of orange, blue, and red as you travel further into the level, before taking yet another calm break at around 63%, and rebuilding the same way it does at the beginning. The level's relatively simple block designs and its vast effects create an excellent midground combining the two elements together to create what looks like a visually challenging level. The only thing about this level I didn't like is that some parts of the level are a lot harder than others, particularly around 30-50%, since it's one of the peaks of the song, and it has a ton of shader and pixelate effects, which make it hard to see and annoying to die to, since it's really far in the level. Nonetheless, this level has near perfect song representation, nailing practically every part down with the intensity of the song. The gameplay is not really the most difficult, but rather knowing the fact that you can die really far into the level while sitting and playing a single thing for almost 10 minutes straight. I'd highly recommend this as an insane demon to beat, just make sure you have good nerve control :)
Level info:
"commatose" by rply
ID: 110653463
Song: commatose by glass beach (dubbed); glass beach - commatose // piano cover (actual)
Song ID (glass beach - commatose // piano cover): 1382165
Level info:
"commatose" by rply
ID: 110653463
Song: commatose by glass beach (dubbed); glass beach - commatose // piano cover (actual)
Song ID (glass beach - commatose // piano cover): 1382165