20 WORST Tips from 2000 Hours in Satisfactory!

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20 WORST Tips from 2000 Hours in Satisfactory!

I have over 2000 hours of Satisfactory gameplay experience and I've condensed that into 20 essential tips to help you start your factory and go through the game!

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As a new player myself I found this tutorial very useful and made the game so much easier

manofmushroom
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Is it bad that the alternate that lets you skip the iron rods step for screws is actually one of my favorite alternates?

dethdukk
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Ok, well done. I finally realized what's happening two thirds into the video. The factory cart was too much 🤗

SmokinWarthog
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That caterium trick for the nuclear plant is *brilliant*!!! I'm gonna go load up some storage containers and add a few splitters immediately! Thanks Kibitz!

Michblack
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Coffee Stain’s April fools video was the first thing I watched this morning, I won’t be duped again, certainly not by a player who doesn’t even have a verified fixit employee badge

jackmcfetridge
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2:55 you forgot the mention the charcoal and biocoal alternate recipes. with these you can get more power out of your plant stuff but still have all the coal form the miners for steel production. and then switch to liquid biofuel as soon as you can

johnb
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Kibz, now I only have 1400 hours in Satisfactory, but I would like to add that when you have 50 biofuel burners it can help to have blade runners so you can constantly run between the burners and keep them full.😉

malumphasma
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took me almost half the video to realize its an april fools joke

skootlebop
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Best part of the video is knowing how painful it must have been for you to merge that caterium into your nuclear set up

kujian
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The "build a bunch of burners" is actually a good tip for before coal power.
More burners = load more distributed = biomass burns slower = more time between refills.

TioDudu
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2000? Man now I feel so much better about my playthrough. I'm no where near as creative as kibz. Always was so amazed at his vids.

crightbrayons
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Took me all the way up until the bit about automating screws to remember what day this video was made. Well played sir, well played.

turosianarcher
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Important tip is also that Space Elevator is really endgame stuff. So you should ignore it for like first 300 hours before you get a hang of the game.

Nerazmus
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The "useless nodes" tip at 5:40 is actually pretty damn solid. Quartz gives quite a few points - if you sink them until you actually use them, you can generate a lot of coupons early on with litlle to no effort and power usage. If you first produce the other "better" quartz stuff, it'll produce even more.

msrider
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That video hurts me in so many ways, I love it

lucasbrunelli
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I didn't even realize until he mentioned coal power. I was like "eh, disagree but it might work for him" smh

got me good

reaprcussion
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If you follow these tips, you'll reach 2, 000 hours of playtime too! Before you even finish all your milestones!

andrewhoward
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When you added caterium to the uranium belt my heart literally skipped for a second. Genious idea, gotta use it everywhere!

darkwelder
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I have been searching favorite channels and game most of the day looking for this kind of content and must give props where due. One of the better April Fool's takes out there. Just enough legit advice to keep me watching for the stuff that was total joke. Most are just tossing out something patently unlikely.

yosemitedan
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No troll, I actually like the cast screw recipe if I find it in the early game. Before you can completely eliminate screws it saves on production steps and machine count. Not useful late game since you tend to avoid screws but if you find it in your first few hard drives it is useful!

Ghan