How to make a Item Stats Tooltip (Unity Tutorial)

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👍 Learn to make awesome games step-by-step from start to finish.
In this video we're going adapt our Tooltip to make a complex Item Stats Window.

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unity3d #tutorial #unity2d

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

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🌐 Have you found the videos Helpful and Valuable?

CodeMonkeyUnity
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This is an interesting approach to an inventory system too. I'd love to see an RPG like inventory system expanded upon! I love your perspective and approaches on programming Hugo!

chikato
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Thank you so much! This was invaluable. I modified it a bit to work with your drag drop script and a constant description panel instead of a tooltip, and it worked wonderfully.

sodacatstudio
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Really good this series of small videos. The last episode will also be useful to me. Thanks a lot !

jean-michel.houbre
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Sweet i was just working on this last night. now to go and remake it all XD

themirlabs
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i wish you could help me i want to implement this in quiz game when a user click on specific word on the question, a definition of this word will be shown (similar to doulingo)

( i added a child gameobject contains the definition of the specified word and enable it when an event triggered but i have a lot of questions so doing this manually will be a nightmare for me )
i use a scriptable object to save questions and there answers

naoufel
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Help please, why my tooltip always show under the window_item ?? i need sort order or something ?

thaihoangtruong
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Hello,
I got a small question when I hover over the object it displays but it keeps turning on and of when I added the UI camera it stooped flickering but is off set by a lot cause I am currently using orthographic projection is there any way to fix the constant turning on and off without using the camera transform I am probably failing to read the code but I though I would ask while I try to find a solution.

Thank you for your time :D

sonicherores
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I wonder... from the performance and modularity point of view, how smart (or stupid) would it be to create a CursorManager class that retrieves the data from whatever you're mousing over and activates the correct tooltip instead of tasking the GUI items themselves to activate the tooltips like you did in the video?

captainufo
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I'm a noob at Unity, so I'm wondering why you use GetComponent to find the fields instead of just linking them through the Unity Editor. From what I understand, GetComponent is relatively processor intensive. I know the variables are currently private, but shouldn't it be an easy switch to change them to public so that you can access it via the editor?

KeiNovak
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Which language or software is used in video

universe
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It would be great if you could add an explanation of how to treat tool tips if they run off the screen in another video

NeonBluz
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Can Simone give me the background png because i cant find it

Shin-nlje
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great tutorial as always. but sometimes you're too fast, even if i try to pause its still skipped a lil frame XD

sultanilyasarsalillah
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Hey Code Monkey do you think you could teach us how to make a gathering type of mini game similar to fishing in Stardew Valley or even Blacksmithing in Kynseed?


nasgarth