Breaking The Laws of Physics to Make Drifting Better - Drifto Devlog

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I've expanded the car handling setting to make the cars more unique and varied.
I also explain how the dynamic sideways friction coefficient and steering works.

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The new rally is pretty awesome! But I also noticed that cars have more grip on the dirt now, which is something I feel divided about.

LazyCatAnims
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I love this - couldn't figure out drifting when I tried before. Maybe give the car a boost after drifting to make drifting feel more impactful?

BeardBarians
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I downloaded this game, and I absolutely love it! The drifting physics are so satisfying. It would be cool if you somehow added a time attack mode. Maybe you could average and weight the time through each type of road tile to get a time score. That way, the game would reward finding the fastest drift through a tile. Also, the coin system was somewhat confusing at first. It took a few rounds to figure out that the coins were 5% of the total score, so maybe you could add a counter which displays the amount of coins during the round to make it clearer how to earn coins. Keep it up, I'm excited to see where the game goes!

sustainedsixteenthmusic
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Great work, looks beaut and really easy to follow, can’t wait to see more!

doougal
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Yo man! Your game looks sick, I'm a music producer and I think I could make a great soundtrack for your game. I think that you could use drift phonk music for your game since it goes so well with the smooth drifting gameplay of your game. I can make multiple genres so just lmk. Good luck with your game!

prod.mystry
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Loved the video and Installed the game, I would love it if you add some collectable like mario kart on the roads that does something. Other idea is to add more places to do "trickshots", like in Indusso map there is 2 lamps where you can pass the car throught and the dopamine spike felt great hitting it. Keep up the great work :)

paivaf
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It would be cool if there was a setting to toggle between spaceship controls and something more realistic. Keep up the good work!

opDavi
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I think that it would be cool if you would add a replay-camera. Great Video btw.

dud_reference-exception
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Hello, I downloaded your game recently, and while I really enjoy it, I have come up with some QOL improvements that could be made. The friending system does not seem to be working on android phones. Also, the points-to-coins mechanic is a little confusing for newer players. Adding a little coins counter that upticks once every 20 points would make the app much more user-friendly. I also think adding some sort of collectible that gives you bonus points if you take the ideal drifting line would be cool. I saw a review on Google Play that mentioned maybe adding a minimap, but I don't think that is really needed. The player is given plenty of time to adjust the slide after each corner, and I personally feel that a minimap would make the game feel less realistic.

awesomedef
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What *I think* the features that this game needs:
1) Some sort of chaining drifts system. Inertia drift seems impossible (although I'm new to the game, maybe you might achieve inertia with later cars)
1, 5) Score multiplier. If you chain drifts long enough you can multiply the scores you're gaining. And if you hard-stop your car or don't drift for some time you lose that multiplier.
(+ you may gain more multipliers if you're close to either of the walls, kind of like carx)
2) Night mode. I think it would make the game prettier and it can even have a function. Maybe only in night mode your score gets effected by multipliers, or vice versa.
2, 5) Initial D brake trails for night mode. Self explanatory.
3)Alternative control schemes. Maybe a steering wheel one, or a two button one?
3, 5) Fixed steering line thing(?). The current steering line can't be fixed to one location. This may be relatively easy to implement to the game, but I think it would greatly improve the game.

I really like this game and I want to see it grow. Wish you the best.

kirabey
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I'm guessing you aren't going to make the car physics open-source, however, can you point us to some resources that you used to develop them so far? Like, where to even start. What you have here looks very good so far, but the whole world of racing games is just mind blowing in terms of the physics and coding behind it. Would really appreciate a few pointers!

itscaptainterry
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it would be amazing to have this on pc, great work!

donny
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i think an option to add our own music would be cool :3 and to remove the steering bar on the screen :p

adrianvalenzuela
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Can you implement phone tilting instead of swiping? I did this too for a game I've made and it's easy to implement. I think this would add some nice feel to this specific game. Also please let us change to widescreen mode haha. You could even add some nice camera effects when tilting your phone. Like the camera holding its rotation while you rotate the phone to steer.

Kipp
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I wish there was an game like this on Computers.

Mr_Aragon
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Been enjoying the game since stumbling on one of your previous vids. Like others have mentioned, a few scattered coins to aim for could be cool, but my main gripe is the steering bar. Can you lock its sideways position to the middle of the screen so if your finger comes off mid corner you don't have to start steering again from the centre?

MrRainingHeavy
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You know a game is code if it looks like a finished game in it's early stages.
This game does that.

Amber_CEO
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Here is my review and ideas to improve the game:

Is a great game. Is fun and also challenging, but it has its flaws and possible improvements.

The game needs a sun with smoother light and shadows being cast behind trees and buildings. The game would not also be fund, but looks sick mit a bit more refinement to visuals.

The tracks are awesome and have many different parts, but they definitely needs more.

Tho, if u try to make money and unlock cars there is no reason to play all tracks, after u receive the Highscore-Cash rewards.
I would suggest something like a collectable Chashout-multiplier at score 250, 500, 750, 1000, ... ; They would respawn every 1/4, 1/2, 3/4, 1h after collected and would multiple the Cashout with 1.25x, 1.5x, 1.75x, 2x times. I would give the player a reason to play every map again and come back to the game.

All these cars have a slightly different handling model and all look very sick🔥
But some cars are just not as good than others.
I'd be cool if there was some kind Mini-Quest per car, which upon completion will unlock new color or reward u with money.
(Example: Reach Score 1500 on Rally to unlock ...)

The more side ways u go the higher the score gets. Also for holding a longs Drift there is a multiplier.
But u can't chain drifts if u change direction, without resetting the multiplayer.
Also a feedback if u hold a long drift.

If u want to add cosmetics or rewards, tire smoke and underglow, are good options.

In the end, it is a really fun game and hope for more updates.

S.mchal
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nice project, Have you thought about adding multiplayer in the game? I think It would be a nice touch.

emotionstudios
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Men i really like the soundtrack of your game is there a playlist i can use somewhere ?

akagamisoul
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