Unity Game Creator - Create a Game 19: Armor Stats & Fixes

preview_player
Показать описание
In this video we're fixing some issues, improving character customization and add armor stats.

Game Creator:
Inventory Module:
Polygon Modular Heroes:

Custom Actions (+values for CC):

Support me on Patreon to keep the channel going:

Unity Game Creator - Basic Tutorials Playlist:
Рекомендации по теме
Комментарии
Автор

Great video. Please keep them coming!!

tesmithphoto
Автор

FFQ your the champ! Solid video. Thank you

samleitch
Автор

@RVR, is the option with reducing dmg of enemy safe? I mean, when he have 10dmg and I will reduce it with some better armor that makes 15dmg reduction, enemy actually regenerates my health by 5?

pixelove
Автор

Awesome video! Something that is popular in games like BOTW is the items having random stats. For example for the same basic chest armor: the damage reduction can be -1, -2, or a rare version might be -3. Has anyone found a way to dynamically add a random value to items when they are dropped as loot? GC in general doesn't really seem to encourage 'random' logic (like a random color for character skin, or random amount of damage taken from an enemy).

dkohster
Автор

Hi RVR, thanks for the great tutorial. How can I change individual colors of material if I'm using URP? I don't see those options to change each color on materials as soon as I upgraded to URP.

PrakashKumar-udee
Автор

Hey, I was thinking about how to add stats to a weapon (both melee & stats module).
I found your video & I had the same idea with On Equip & On unequip !
However the downside of this method is the value added (to stat or attribute) is set in an action, and doesn't belong directly to the item (like price or weight).
So we can't fetch the bonus value to display it in the inventory for instance and inform the player about which bonus the item will provide.
Do you have any advice to add a visual feedback so the player know which bonus equipping an item bring ? (for instance display Strenght + 5 or health + 10 in the inventory while hovering it)

guillaume
Автор

What are the steps to import the Synty Actions? How do I bring them into the Editor?

Community-Compute
Автор

but why we need stats asset? why you cant show to us, how to use Levels, exp, Attack, deff stats and more more. how it work?

jaanekborodajev
Автор

Are those Synty actions available on the GC Hub now?

williamedwards