State Mgmt in Flutter with Riverpod Code Generation - Ep.2: Update your UI from State Changes

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In this video, we'll dive right into the world of Flutter with Riverpod, starting our project and creating the widgets involved in bringing this project alive. You'll learn more about providers, how to make your application reactive, and more.

00:00 Intro
02:40 Importing assets
06:10 Displaying SVGs
09:00 Create the Map Widget
14:55 Creating your providers
21:44 Mocking your data internally
24:00 Creating your models using freezed
38:50 Creating the Map Assets widget
53:24 Creating the All Provinces List widget
01:11:10 Creating the Regions List Widget
01:26:41 Wrap-up

#flutter #riverpod #codegeneration #buildrunner #providers
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Fantastic presentation! I love the tone of your voice, it's calm but not boring. Also great to see small tips and tricks not necessarily related to the state management itself, but for example the use of enhanced enums.

mivoligo
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Still wating other parts ! Great content make us learn everything related to riverpod in the best ways

JaafarRayshouni
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Great video man, we need more parts of riverpod with clean arch and everything related to riverpod in a simple way

JaafarRayshouni
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Thank you Sooo much. I've just completed my first video and landed on to this right away

xyzsaid
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@03.32 - might want to mention that naming a directory includes all files of its immediate contents, but NOT recursively, which is why you have your *three* entries there.

RandalLSchwartz
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Better resolution quality on today's video compared to yesterday's.

robertmrobo
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@16:30: shouldn't that be Set<MapAssets>, because you want to make sure that you have only 0 or 1 of each item.

RandalLSchwartz
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@29:21: Again, this would have been better as Set<Province> since only presence or absence is noteworthy.

RandalLSchwartz