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FRACTION at 4DSOUND

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Video Documentation on Fraction’s residency at Spatial Sound Institute/ 4DSOUND
by Ana Amorós López / Tenger Films
In April 2016, sound artist Fraction was Artist-in-Residence at the
Spatial Sound Institute working on a new spatial adaptation of Iannis
Xenakis monumental piece 'Persepolis'. During his residency he set
himself to research how to take benefit from a 4D design to extract the
spatial essence of Xenakis’ composition. And how to create something new
and personal from this as an artist, while also respecting the original
composition. Part of Raynaud's residency has been devoted to develop a
live performance tool in Max that allows to created frequency based
spatialization in real-time. The patch was further extended with custom
modules for spatial granulation, ring-modulation and spectral diffusion.
A custom Lemur template merges the control of the patch with the control
of the 4DSOUND system. Raynaud's approach has then been to rehearse each
section live and then record them piece after piece.
The piece was featured on May 8th during Showroom of Contemporary Sound at the Spatial Sound Institute.
More about 4Dsound:
More about Fraction’s residency on 4Dsound website:
Fraction: Persepolis
Fraction a.k.a. Eric Raynaud is an experimental music producer whose work focuses on creating intense immersive experiences, involving spatial sound in interaction with other media. He works as a sound sculptor, experimenting with rhythmic deconstruction, timbral chaos, apparent disorder and processing synthetic and acoustical sources to create coherent sound organization in dimensional perspective.
Follow Fraction
Follow 4Dsound
Follow Tenger Films
by Ana Amorós López / Tenger Films
In April 2016, sound artist Fraction was Artist-in-Residence at the
Spatial Sound Institute working on a new spatial adaptation of Iannis
Xenakis monumental piece 'Persepolis'. During his residency he set
himself to research how to take benefit from a 4D design to extract the
spatial essence of Xenakis’ composition. And how to create something new
and personal from this as an artist, while also respecting the original
composition. Part of Raynaud's residency has been devoted to develop a
live performance tool in Max that allows to created frequency based
spatialization in real-time. The patch was further extended with custom
modules for spatial granulation, ring-modulation and spectral diffusion.
A custom Lemur template merges the control of the patch with the control
of the 4DSOUND system. Raynaud's approach has then been to rehearse each
section live and then record them piece after piece.
The piece was featured on May 8th during Showroom of Contemporary Sound at the Spatial Sound Institute.
More about 4Dsound:
More about Fraction’s residency on 4Dsound website:
Fraction: Persepolis
Fraction a.k.a. Eric Raynaud is an experimental music producer whose work focuses on creating intense immersive experiences, involving spatial sound in interaction with other media. He works as a sound sculptor, experimenting with rhythmic deconstruction, timbral chaos, apparent disorder and processing synthetic and acoustical sources to create coherent sound organization in dimensional perspective.
Follow Fraction
Follow 4Dsound
Follow Tenger Films