How to Retopologize a Head in Maya

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In this Maya modelling tutorial, learn how to retopologize a creature head in Autodesk's Maya, using the quad draw tool. Check out our video on how the retopo tools in Maya work in our other video too:

The main concept to take away from this video is to start big and work your way to smaller polys. Block out the main loops first, then go into more granular details once the base has been established.

We hope you enjoyed this tutorial, make sure to follow the links below for even more content.

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I love this kind of "talk show" tutorials. Can't wait for more.

nicolasQQ
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Here's a tip i learned the hard way, if the quad draw tool is sluggish (e.g. taking like 20 seconds to create a quad) make sure to delete the history on the mesh

tionanima
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As a game student it's really useful seeing workflow videos/explanations like this even if it's a less ~glamorous~ part of the job

ravenrichards
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I'm watching you guys retopo when it's already something I know how to do, just because you are fun to listen to, hahaha

AerysBat
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Thanks for posting this guy. I love the banter between you guys, it's so fun and relaxing. I get asked "how do I create uv maps" and I always tell people it's like game where you have to clean everything up and find a space for everything yet I've struggled with retopology for years. Such an eye opener to see you use the same description for how to retopologize a mesh. Thanks so much for this.

TheRustedPixel
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I like that you guys are talking to each other during the process, it's sorta like listening to a podcast. I use this process for everything now!!

everett
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You guys do not know how important it was for me to learn quad draw tool and retopo inside maya....Thank you so much for sharing the info. Very easy to understand but moreover what i like most that when you 2 describing all pros and cons...it makes really comfortable to learn...thank you again.

arifnbd
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I've just discovered this channel. Really good stuff here.

wykapanyTata
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Subscribed! I just wanna say I absolutely love you commentary and your calm, chill yet funny conversations here and there. I, myself am retopologizing in maya while listening in to this and it makes me so happy because you are not only the best maya teacher I've found but you have your fun while at it too 😊❤ I'm a university student and I rely on you to quite a lot to get me through my assignments. Thank you!

danias.
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You guy's are absolutely brilliant, one of the best concept to teach is when you two discussing about what you do and how should things be for industry. BIG thanks for everything you do!!

manojlogulic
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You guys are my new favorite people lol. Very funny and down to earth and your videos are so helpful!

ipwndu
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Love videos like this. Sometimes you learn a lot just from watching someone else's workflow. For instance the absolute transform tool at 19:10 is awesome! Never knew you could do that.

adamdargan
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I really enjoyed watching your process! I would love to see more topology videos in the future :D

PoseidonArts
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Your topology videos like this one have been incredibly helpful, thank you so much!!

Raquel
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Amazing tutorial guys learned alot from you in this video!

Projekt.
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OMG I just found your channel and everything you do lines up with my workflow. THANK YOU SO MUCH.

Brachwah
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This has been the best tutorial! Amazing results with a few clicks and one tool!

northernfreelance
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12:40 This is something I'm glad you mentioned. Back in college, one of my professors insisted we couldn't have any poles/starfish in our face model project, but to this day I can't figure out how he thought that was possible.

caseydewitt
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going well. For so reason tNice tutorials video struck as really concise and really cleared up so questions I had. The DAW I used back in

iamron_TV
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Thanks for sharing. Good information and easy to understand

FarrukhD