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#3 - Making A Music Playlist / Radio System [Extreme Drift] (Audio Programming with Unity & Wwise)
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Welcome to my new 5 part Tutorial series, for the past 2 - 3 months I have been creating & programming audio assets into a racing game called "Extreme Drift".
In this episode I show you how I have created an internal radio system that plays whilst the User is racing. This system is like systems found in games like Forza Horizon, Fifa & Burnout Paradise where different stations will play a random variety of songs within the stations Genre.
(Thank you Mehdi Rabiee for the game asset)
00:00 Intro
01:14 Wwise: Playlist Containers
02:01 Wwise: Events
02:18 Wwise: Display Song Name (Callback Function)
02:58 Wwise: Adding New Songs
04:25 Wwise: Music Soundbanks
05:10 Unity Programming: Music System in Unity editor
07:03 Unity Programming: Start Functions
08:38 Unity Programming: UI Display
09:36 Unity Programming: Song Name Callback Function
10:12 Unity Programming: Changing Stations
12:47 Unity Programming: UI Display Functions
13:55 Unity Programming: Radio switch Sound Effects
14:31 Unity Programming: Stop Music On Destroy
14:31 Unity Programming: Loading Sound Banks & Playing Stations
16:13 Unity Programming: Working Demo
17:50 Unity Programming: Music System in Profiler
20:47 Outro
In this episode I show you how I have created an internal radio system that plays whilst the User is racing. This system is like systems found in games like Forza Horizon, Fifa & Burnout Paradise where different stations will play a random variety of songs within the stations Genre.
(Thank you Mehdi Rabiee for the game asset)
00:00 Intro
01:14 Wwise: Playlist Containers
02:01 Wwise: Events
02:18 Wwise: Display Song Name (Callback Function)
02:58 Wwise: Adding New Songs
04:25 Wwise: Music Soundbanks
05:10 Unity Programming: Music System in Unity editor
07:03 Unity Programming: Start Functions
08:38 Unity Programming: UI Display
09:36 Unity Programming: Song Name Callback Function
10:12 Unity Programming: Changing Stations
12:47 Unity Programming: UI Display Functions
13:55 Unity Programming: Radio switch Sound Effects
14:31 Unity Programming: Stop Music On Destroy
14:31 Unity Programming: Loading Sound Banks & Playing Stations
16:13 Unity Programming: Working Demo
17:50 Unity Programming: Music System in Profiler
20:47 Outro
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