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Godot 4.3 + Quixel Assets + Mterrain + Custom Shaders

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My recent small project made in Godot 4.3. I was really looking for opportunity to try mterrain plugin so when free Quixel assets were released it felt like a perfect moment. Whole scene is not greatly optimized but runs at about 60-80 fps in outdoor parts at 1080p with my RX6800S.
I think the end result is decent but there are a lot of places to improve and optimize. Due to my limited time I decided to stop the project here.
Mterrains author: @mohsenzare2511 his channel is great place to start with the plugin!
I think the end result is decent but there are a lot of places to improve and optimize. Due to my limited time I decided to stop the project here.
Mterrains author: @mohsenzare2511 his channel is great place to start with the plugin!
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