All The New Features & Changes in Honkai Star Rail 1.1 Update

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As this is the first update, it mostly focuses on bug fixes and game optimization.

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0:00 Enemies Moved
0:10 Enemy Nerfs
0:42 Credits in Shops
0:58 Trailblazer & Character Details Screen Changes
1:36 Sprinting Changes
1:45 Replay Past Events - Conventional Memoir
2:10 Random Events in Simulated Universe
2:37 New Enemy Navigation Feature
3:03 Interastral Guide Teleport Changes
3:19 Elevator Fixes
3:28 New Daily Training QoL Changes
3:36 New Chat System
3:48 New Lost Trotter
3:55 Open World Collectables Fixes
4:04 New Qingzu Dialog
4:18 New Stats Description
4:26 Updated Battle End Screen
4:34 A Ton of Optimizations and Bug Fixes
5:15 New Permanent Location
5:26 New Events
6:24 New Missions
7:05 New Light Cones & Characters

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At 7:17 Silver Wolf is supposed to be Nihility. I accidentally marked her as Erudition, sorry about that.

CatWithBlueHat
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The past events section is a good addition to the game.

Dara
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The res nerf really does makes sense, it felt too high on the later floors of MoC that your MC can't taunt ANYTHING unless you have eff hit rate.

cyrleaozora
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The first one is really helpful i always get ambushed there when i farm

coolcat
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So little changes but drastically makes the game better and more enjoyable

reincarnatedtobuildaharem
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So many amazing additions like being able to play past events. I really hope they bring Star Rail's improvements to Genshin in 4.0.

SubutaiProduction
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I really want hoyoverse to include the trailblazer's room we can customize in the astral express, just like the serenitea pot in genshin, I think they will in the next few updates but I can't wait!

hmh
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The first change is so specific, but so real and necessary that it shows how much the staff is hearing the community

plinplinplon
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Another little change I have noticed is that Jing Yuan's Lightning Lord attack seems faster now.

akarial
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Another thing to note at the sprint, after you attack, if you're previously had sprint on, you'll immediately go into a sprint instead of a brief slow-run.

anyhow
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Qingque's normal attack button now glows when you have 4 matching jade in hand!

Mars-bcgs
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I honestly love how there's been so many little changes even in small animations like battle beginning and end, assignment claim ect they make it sm more fun

hyunniesfanboy
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Please do more of these - I love patch notes overviews like these and it's a nice way to clean up all that info others would normally glance over or not have time to read.

LelloDalamiq
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The addtion of enemy tracking for materials is FANTASTIC! So many more games need that feature!

Aizen
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you can really see how mihoyoverse waited to see how the game is received before adding extra stuff. idle animations, voice lines, material locator

Evitzeoshowerthoughts
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I really like the new sounds they added! Gives it a bit of character

sakiamira
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So many nice quality of life, from simple things like the information card or not ending sprint to amazing ones like playing past events, very nice to see it

baggyyy
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Hoyoverse just took everything we needed in genshin and throw it into star rail, you can't argue about that

Ei-.
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1:07 Trailblazer is right, I should save for Kafka and her lightcone

toodledile
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I actually find the first one very funny after finding it out myself even after getting ambushed a thousand times...

And there's also new visual effect on enemy's healthbar and toughness.

The change on Assignments are also a breather, I don't have to wait a thousand years for the UI to appear (but I know you can skip it by clicking the place where "continue" button supposed to be is before it appears but it's still nice to see them physically)

neko