How to Create a Text Adventure Using Python, Part 2: Implementing a Game Zone

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Creating a Text Adventure, Part 2: Implementing Zones

In this video I’m going to discuss how to:

Create a game zone.
Test the Tiles class.

That may not sound like much, but -- trust me -- it’s quite a lot!

In the next video I will show how to move around a game zone as well as how to move from one game zone to another and back again. In the video after that, I will talk about how to implement a merchant NPC.

As always, you can find the complete code up on my GitHub, I’ve put the link in the description.

GitHub:

Article:
How to use a Python dictionary?
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