Easier Debugging - How to Set Global Variables from the Editor in Unity

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Ever wondered how to set a globally accessible variable from the Editor (great for debugging). Well, wonder no longer! I've got you covered :D

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If you have any questions, we're a helpful community! discord.gg/YHKCQP6REp

dangerdom
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That's actually very clever. I'll be using this for enabling verbose Debug.Logs!

aliengarden