Unreal Engine: AI Cover System

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AI Cover System is a code plugin for Unreal Engine 5 to implement cover mechanics for an AI.

AI Cover System in Unreal Engine marketplace:

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This system is fantastic! Integrates very nicely with my AI.

Ronin-
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will this work if I use a 3d world converted to 2d orthographic isometric style?

ReinhardtBuhr
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Awesome, was exactly looking for something like this!

IncursionRR
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Any chance you can add multiplayer replication support to this?

prodev
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Such an amazing cover mechanic, just purchased. 👍

Native_Creation
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i just bought your system. i just need to know, how do i manually add additional cover points? your system is doing a great job of placing points in all the corners, i just want to manually add a few more in certain open areas. how do i do that?

yanwain
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This looks awesome. Im using a project in mass framework, im guessing this should work for mass entities since ither subsystems seem to work as well, maybe ill buy

RictorScale
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Strange question, could this double as a way to create a dynamic cover system for the player pawn as well? Seems like it could be used for that as well.

KillerHacking
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Will it work on skeletal meshes like those for vehicles?

Captainpanda
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Hi dev, do you still have plans integrating this AI behavior toolkit? I mean its popular and you could also benefit from such integration. Thank you

lesterzamora
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Seems like a cool system but this would also mean it’s static?

danielso
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How to get support? Do you have email or discord?

DeEmptyHeaded
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