Roblox Doors: FLOOR 2 | Full Walkthrough

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After a long, long, 2 year wait, Roblox Doors' Floor 2: The Mines is OUT NOW! A whole new change on difficulty. Almost feels like a whole new game! This walkthrough goes over a deathless run of doors 100-200. Enjoy!

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We are waiting another 2 years with this one 🔥🔥🔥🗣🗣🗣🗣🗣

Ahmad-whxr
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Timestamps

0:01 Mines Start
1:16 Door 101
3:23 First Figure Encounter (not playable)
3:35 Continue
6:53 Second Figure Encounter (playable)
7:19 Halt
9:18 Third Figure Encounter (playable & removed from new servers for Floor 2 nerfing)
11:24 Continue
12:07 Ambush encounter
16:31 Seek beginning
17:48 Seek Minecart ride
19:01 Grumble Boss Encounter
19:35 First Station
20:01 Second Station
21:54 Third Station
26:25 Fourth Station
30:54 Grumble Escape
31:33 Jeffs Shop
32:18 Continue
37:41 Second Ambush encounter
44:30 Second Seek Encounter
46:56 Final Room (Seek Boss)
48:05 Phase 2 Seek Boss
50:32 Phase 3 Seek Boss
52:40 Seek Boss End
54:41 Final Escape
55:41 Final Cutscene
56:10 End

I'm sure someone will make a better one, but it'll do for now, I just want to quickly get one up for a rough idea

ClassicCheezburger
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6:55 the t-posing figure is just so funny

Thomasthegamer
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10:10 Lets be real, that Giggle comboed with the screech in figures room is INSANEE

CreamsCarts
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Elevator crash: light work, no reaction

Lil screechy boy: light work, no reaction

Mine cart moving at 5 mph: *OHHHH…okay, it’s got a little kick*

Lostabet-ju
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Welcome to Floor 2. Now with 30% more thrills!

handdryersrule
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Floor 1: Hotel
Floor 2: A giant cave that makes screech show up every 30 seconds

Crookedwindowsill
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I love it how you can hit Giggle with the glowstick and stun them. Also, the noise they make is heartbreaking and adorable at the same time 🥺😭😭

vanessaf
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Fire video (I haven’t watched a second of it)

Let_that_ningen_know
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55:53 the dad that brings some milk home

ziggymario
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Floor 1: light work no reaction
Floor 2: ok it's got a little kick oooh (dies)

CB-Thespamchecker
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My favorite Roblox Animator and I never knew he did gameplays!

JaydenW
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if you pay attention to when seek's goop falls out of the pipe, you can see his eye fall aswell!

edit: and near the end of the cart ride the music kinda sounds like pressure ngl

demi
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Fun fact of door 150 puzzle: when you code the machine b to d you will see a paper like +3, -1, etc that mean you need to plus, minus the code into the actual code, example:233 but paper say +3 that you need plus all number in code to 566 if you press it will be like same code in screen

hanhle
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1:00 fire we got him being a minute in🔥🔥🔥🔥🔥

Asian_hamster
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Floor 2 feels like one of those games that a developer wants to make to see if it grows in popularity, and if it does, the developer while continue and put much more effort until it becomes more better and smoother game with new mechanics your not used to.

Chclate_Bar
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55:53 Me preparing to leave school as quickly as possible
55:54 That one annoying kid: “Teacher you forgot the homework!”

bmwMgtr
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Thanks for making this man. I haven’t gotten very far in Floor 2 so seeing what I need to do to beat it makes it a lot more reassuring. Thanks a ton!

So, as for new mechanics…
3:01 These are Gloombats. They will attack any players who are using light sources, but otherwise are completely harmless. Just don’t step on the eggs on the floor; doing so will summon another Gloombat that will bite you before flying off.
3:35 Doors with these icons are rooms with Firedamp leaks. The Firedamp gas is not safe and will cause the player to die from suffocation should they dawdle in these rooms for too long. If the player ignites a fire-based item, such as a Lighter, the gas will explode, instantly killing the player.
5:26 Those noises you’re hearing are from Giggles. Giggles are white entities that have a similar appearance to Screech. If they are not stunned with an aimed light source or Glowstick (hitting one with the latter grants an achievement), it will instantly jump at the player and suck away 40 HP should they walk underneath it. If two or more players are alive, another player can mash E to get a Giggle off another player’s face. This grants an achievement. If you hear giggling, a Giggle is nearby.
Figure spawns twice before door 150. You’ll have to find two bulbs to power a generator in order to get to the next door. Make sure you know which door you’re headed to, as there’s a Dupe room in these sections.
16:51 For the first part of this brand-new Seek chase, simply follow the correct paths while jumping over pits. JUMPING IN DOORS REAL NO WAY—
17:45 You’re then brought to this minecart section, which is essentially a reflex test. You’ll have to lean to follow the correct path and occasionally duck under obstacles. It’s tricky, but once you get the hang of it, you’ll make it through no problem!
19:07 Here we have a Grumble, which is a matured Giggle that is, as you can obviously tell, much bigger and more vicious. Make a run for it and get out before it eats you! After that, you’ll have to wander the Nest solving puzzles and avoiding more Grumbles. They’ll charge at you if they see you, but you can distract them with a laser pointer or other aimed light if they haven’t spotted you. If one starts charging at you, you can shine a light at it to slow it down. Once the bridge has lowered, another Grumble chase will initiate. Thankfully, it’s short with no obstacles, so as long as you’re fast enough you’ll be fine.
44:46 Time for another Seek chase! Here, you must hastily follow Guiding Light as it illuminates the right way to go through the pipes. You must also watch carefully for pits or jumping points so you don’t fall.
47:05 As it turns out, you’re not in the clear just yet… turns out Seek plays a much more prominent role in the story of Doors than we expected! You’ll have to drain out the goo to stop Seek! Falling won’t instantly kill you, but you’ll have to scramble to get out if you do fall, as it will tank your health pretty quick if you aren’t careful.
50:40 After this cutscene, dodge Seek’s attacks and rotate the remaining valves to finish the job once and for all! After that, simply activate the generator and escape the Dam to make it out of the Mines for good.
55:41 And you’ve done it! You’ve officially escaped the Mines… wait, what’s that noise— AAH! IT’S THE GRUMBLE QUEEN! HURRY AND GET OUT BEFORE— Oh. Ohhh no. This isn’t over.

egilbertson
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I never get disappointed due to this dud

BasicVR.
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(Figure at floor 1: I’m not done with you) (seek at floor 2: i always come back)

aymae