What's New in Minecraft Snapshot 22w45a? New Vex! Bamboo Blocks!

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Snapshot 22w45a is here with a brand new look for the Vex as well as plenty of other tweaks and fixes - check them all out right here! #minecraftemployee

Introduction: 0:00
Experimental Blocks: 0:16
Camels: 1:01
Mobs: 1:27
Gameplay: 2:04
Worlds: 3:12
Options: 3:19
Creative Mode: 3:36
User Interface: 4:49
Visuals: 5:37
Sounds: 5:56
Commands: 7:02
Tags: 7:14
Resource Packs: 7:25
Stability & Performance: 8:05
Thank You: 8:12

Change Highlights in this version:
Experimental Blocks & Items:
- Added Block of Bamboo and Stripped Block of Bamboo
- Block of Bamboo can be crafted from 9 Bamboo and can be stripped like other wood logs
- Bamboo Planks crafted from Block of Bamboo yield only 2 planks compared to 4 for wood logs

Camels:
- Fixed MC-256511: Non-controlling passengers can make camels dash
- Fixed MC-256461: Camel's back of neck is visible during the sit down animation

Blocks & Items:
- When opening, Shulker Boxes will pop off blocks which are attached to opened faces (such as Torches)
- Blocks that require support cannot be placed on these open faces while the Shulker Box is open

Mobs:
- Changes to Vex model and textures
- The Vex retains a slightly oversized hitbox to make it easier to fight
- Fixed MC-193360: Inconsistent eye level between piglins or zombified piglins and piglin brutes
- Fixed MC-256884: Mobs don't shoot correctly from crossbows
- Fixed MC-80032: Horses can suffocate when going through nether portals

Gameplay:
- Fixed MC-127110: You can't empty water buckets into waterlogged blocks
- Fixed MC-235414: Player desynchronization with Nether Portals
- Fixed MC-256961: Multishot shoots projectiles backwards
- Fixed MC-256917: Death message from explosions by TNT and TNT minecarts that are not the cause of a player or another mob has changed
- Fixed MC-256951: TNT Minecarts don't record what caused its explosion

Worlds:
- Fixed MC-256990: Superflat Worlds can use Disabled Blocks as part of their layers

Options:
- Added Operator Items Tab option in the Controls menu which is off by default

Creative Mode:
- Operator-only items now appear in a new Operator Utilities tab
- Added a Colored Blocks tab
- Consumables tab has been renamed to Food & Drinks tab to have a more straightforward name
- Crafting tab has been renamed to Ingredients tab since not all items are used in crafting
- Added
- All possible Suspicious Stews to the Consumables tab
- The tooltip will show the effect of a stew before it's picked up from the Creative Inventory
- All 3 flight durations of Fireworks to Tools & Utilities tab, and the Combat tab next to Crossbow

UI:
- Changes to the Open to LAN screen
- The screen now allows selecting the port on which to host the LAN world
- The game mode and allow cheats buttons are now initialized with the default values of the world
- Fixed MC-118140: Result map tooltip when zooming out a map shows previous zoom value instead of new one

Visuals:
- Added new default skins for offline players
- Scaffolding texture updated

Sounds:
- Sounds for bamboo and nether hanging signs!
- Sounds for chiseled bookshelves!

Commands:
- The /publish command has new arguments to enable commands and set the default gamemode

Resource Packs:
- The Resource Pack version is now 12

Thanks to Octojen and Vegguid for the assistance!

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#minecraft #22w45a
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Quite happy about the fact that scaffolding's texture has been tweaked to look like the new bamboo blocks. It wasn't announced in the changelog and not many people seem to be talking about it, but the fact that they were ever so slightly different before annoyed me far more than it should and I'm glad to see more consistency in the game's visuals alongside the vex changes.

Speaking of bamboo: it's obviously fantastic that the new bamboo blocks can be rotated. Hay bales, another bundle-type block, can also be rotated, but dried kelp blocks cannot. This is something that has bothered me since their introduction - surely rotatable dried kelp blocks would make sense?

MuzikBike
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I really like "Enderman Vwoops" as a subtitle

FPAlius
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i love how the vex holds the sword now

xicad
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I like how Mojang is addressing the community’s concerns with this update. Great stuff so far!

MisterMythical
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You guys are doing a great job with the creative inventory organisation.

iansarmiento
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I find it very strange that the pack format has jumped from 9 to 12 in a single version. It just seems confusing for resourcepack makers.

Aside from that, the new vex looks amazing

ταυ-ηο
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Amazing work, Lime. As always!
Most other creators quickly go through the "new features" changelog, but you showcase and provide examples of other minor changes and bugfixes, that also highlight all the work Mojang does to improve the game.
Without doubt the best snapshot videos!

BrunoDanUy
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love the bamboo block texture tbh, joins the List of stockpile blocks among Hay, Tnt and Dried kelp!

SamiTheAnxiousBean
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Excited about the creative inventory being reorganized! Much tidier! Thank you! I love the camels!!

faeriehearthwitch
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The Colored Block tab makes super sense, nice one.

NoraNoita
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after all this years we finally have THE WAFFLE BLOCK

TwentyPastgone
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I really like what you guys are doing with the creative menu, and that you're giving the "open to lan" screen some love!

And thanks very much for the extensive update video as always!

DantevanGemert
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I love that slow-mo clip of the goat butting the creeper off the cliff~

flexico
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Thank you, slicedlime. Apologies for being late to the party.

fazubattlecaster
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Wow, all those bugs and slight texture issues that I didn't know about but am glad to see fixed anyway. I'm a bit skeptical about the Vex new look, but I'm sure there will be a texture pack/model pack to revert it if I end up really disliking it.

dr.antonius
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Happy to see new snapshot videos again

VandonSilverwolf
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In additional news, helmets no longer render on vexes.

connerduncan
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1:51

about 3 and a half years too late for that one

if you know, you know

gassug
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Your Snapshot videos are always the best. Not missing anything and everything explained thoroughly!

Spatzleboy
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I always thought the allay was like a failed experiment of the evokers into summoning a vex

Noe_
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