Super Mario Maker 2 - Genius '3D Maze House' Level

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Super Mario Maker 2 - 3D Maze House by ねぎちん
►Level ID: P59-698-55G

►Game Information:
▪ Title: Super Mario Maker 2
▪ Developer: Nintendo
▪ Publisher: Nintendo
▪ Platform: Switch
▪ Genre: Platform
▪ Playtime: 7+ hours (Story Mode)

#SuperMarioMaker2 #NintendoSwitch
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Once you see the use of perspective it's brilliant, especially the timing on the wiggler.

Phendrena
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3:11
I love how he tries jumping to the red coin, but misses because he forgot that it wasn’t actually 3D
It’s really cool how it tricks you like that

jacknation
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Genius is right, the way that wiggler was timed perfect to seem like it came out of the background to foreground was beautiful

MrCornWolf
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Doom recreated in Super Mario Maker 2 is next, I’m guessing.

dimples
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I didn't understand it at first but when I realized the top left part of the screen was the perspective and you had to choose your path, it blew my mind.

FunnyAnimatorJimTV
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“I can’t wait for slopes in SMM2! I’ll be able to add slides and more difficult platforming for my levels.

The person who made this. “I can’t wait for slopes in SMM2! I can finally emulate the three dimensional perspective.”

Thebes
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There should be some sort of award/reward from Nintendo, voted on either once a week or month by the players, for this kind of creativity. Maybe some swag things or something more useful like points for the eShop or something.

This was brilliant!

mrroboto
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I love how the On/Off blocks are used as a map

Juan_MR
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This is why we didn't have slopes before... they feared our power

asaiguess
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Wow. Never would have thought to simulate perspective, let alone a first-person adventure.

ShelbyAQD
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For those who do not see this, let me try to explain.
Go to 1:14 as that is probably the easiest place to see it. On screen there are 3 sections seperated by tan blocks. I will talk about all 3 of them, but let's start with the top left one. This is where you will see the 3D Image.
Ok, so you are looking at a hallway with a stairway at the end. On the left and right of the box there are solid walls with slopes making it more narrow as it goes towards the center. This is supposed to be a hallway. The way perspective works in real life is if you are looking strait down a hallway, the top and bottom of the walls appear to be getting more narrow and the wall gets smaller the farther you look. This same concept applies here. The blank space above and below represent the ceiling and floor, respectively. After the hall ends there is a staircase in the middle. You can see 4 semi-solid platforms rising up 1 block apart in the middle. Each platform is 1 block to the right of the previous one. These are stairs. The slopes beside them represent the railings. Each stair should appear to be going farther into the background and twords the right. Hopefully that helped.
The box on the right with Mario in it is his options on how to proceed this part is 2D. Going up to the pipe means he goes up the stairs. The doors means he will go to the end of the hall and turn right or left. The door at bottom means go turns around and goes back.
The bottom box is the minimap with the off blocks showing the passages and the on block showing your location

goldensun
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Someone: slopes dont do much

3d: allow me to introduce myself

boomerangmaster
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That's incredible! The 3D-effect, the map on the left, the diffenrently sized enemies... WOW

ArnoNym-
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Took me a minute to realize everything that was going on but it’s actually kinda neat

pezpro
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It took me a while to figurate the use of perspective, but once I saw it, I was completely mindblowned

Marowak
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mario maker 2 has been out for like 1 and a half weeks and stuff like this
already has been made

l.r.
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3:45
The small Wiggler going off-screen and then a giant Wriggler coming on-screen to sell the 3D perspective is 200 IQ design.

Westile
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This clearly hints at the next Mario Maker game

Super Mario Maker, Super Mario Maker 2, Super Mario Maker *_3D_*

ChristopherMoom
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My eyes don’t know whether to be amazed by the detail of this level, or confused by how this was done.

dominatornh
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this reminds me of those point and click adventure games.

sci_pain
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