How to Build a Realistic European City in Cities Skylines 2

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Full step-by-step journey of the development of our first European build in Cities Skylines 2, attempting to create a high-detail realistic European/Scandinavian fishing town, nestled in between beautiful mountains, fjords, and forests. We build a fishing port, industrial sites, a historic center, and cozy row-house-lined streets - but also add a scenic restaurant at the end of the peninsula and a mountain cabin on top of the nearest mountain, both with stunning views!

All my Cities: Skylines Series playlists:

Map;
- Windy Fjords

Mods;
- BepInExPack 5.4.2100
- HookUI 0.3.9
- LineToolLite 1.3.4
- ExtendedRoadUpgrades 1.3.2
- UnifiedIconLibrary 1.0.7
- TreeController 1.1.3
- Anarchy 1.3.1
- ExtraLandscapingTools 0.2.1
- NoUniqueBuildings 0.2.0
- PloppableRICO 1.0.1
- WaterFeatures 1.0.0
- BetterBulldozer 1.0.0
- ELT_SurfaceExtension 0.1.0
- Gooee 0.0.6
- FindStuff 0.0.8
- MapTextureReplacer 2.0.0

Settings;
- Everything is set to high except Level of Detail which is set to Medium, 1440p resolution.

Hardware specs;
- 3080, 32 GB ram, I5-12600KF.

Music;

#citiesskylines2 #citiesskylines
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This was fun - and these have to be the BEST cinematics I have ever created! If you've got any suggestions for other builds, inspired by places throughout the world, let me know in the comments down below 📢⬇ - as I plan to do more of these in the future! 🌍
- Check the description for info on map, mods and so forth!

Hope you all have a wonderful Sunday,
Infrastructurist ❤

Infrastructurist
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I AM BLOWN AWAY! 😍 The build turned out incredibly well and showcases how much potential the game has. You are truly bringing out the best of the game and its current mods

ronathebear
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When the regions pack comes out, you should revisit this map and create a network of these small towns.

mitchellnagy
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I never thought I would watch a Cities Skyline video and end up with this level of homesickness. This looks so Norwegian! The fjord, mountains and how the industry is all connected with the ocean. Even the detail at the mountain top and of course the northern light at the end... Spot on!

hedlybn
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Looks great! Two things:

1. You really hit the nail on the head about the zoning and asset. I tried to build on this map before mods were out and it's so restrictive when all of the city facilities are so damn big.

2. I hope you keep this build going and expand further out in the region. 🙂

borgieTT
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Been waiting all week for another great CSII post. Your so creative despite the limitations. Please keep going with this series and expand on public transport! ❤

jasper
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The Part in the Cinematics with the Northern Lights and the Music is a 10/10 🤌🏻🤌🏻🤌🏻
I Love Norwegian Towns in the small Fjords. Your Build Looks awesome with the Vanilla Game Assets

derbornkessel
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24:49 I think you should add pedestrian paths to have some sort of narrow wharf, because it looks kinda rough as it is.

Saurion
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It's such a shame that CS2 is so utterly determined to simulate a suburb of Denver and absolutely nothing else.

tim.dedopulos
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Having tinkered a lot with the industrial zoning, i can say that the 2x2 lots are the only ones that doesnt spawn any smoke stacks. For the rest of them it all depends on what company that moves into the building. They can also spawn smoke stacks later on if a company moves out and a new one moves in.

I have been able to create custom non polluting industrial zones with the RICO mod and merging 2x2 lots with warehouses and such as well as making custom storage yards.

balloonsonthewall
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Your walk-throughs are well thought out and Amazing! The cinematic at the end brings it altogether. Thanks for sharing, I can only hope to emulate what you do in the future.

GregSlimSkinnyParkerMinnesota
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MY GOD those cinematics look good!! you are always so creative and make any city look real and alive. wish there was a new vid of you every day

BMXER
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Ahhh man, this has been the map I've been working on. I wanted to use it to focus on style and shape of infrastructure and development level by forcing limited space and I've enjoyed it so much I was hoping I'd see someone else give it a crack. Love seeing what you did with the same spaces I've been working in. Great work as always.

dougdupont
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Omg hype!! The coincidence is wild, since my home is a scandinavian port city too lmao. Super excited to see what you do with it!

daeins
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Absolutely breathtaking cinematics, this is hands down my favourite CS:II build to date. Bravo, sir. I'd definitely say return to this build or something similar when more assets come our way; this already feels vastly different to other's cities and has that functional coziness I only hope to achieve.

reikenan
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You should definetly consider using the water treatment plant as an asset for fishing industri. The asset itself reminds me alot of norwegian fish processing facilities, and i think it could be a great addition to the fishing docks.

jmjoeen
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It feels like the cinematics at the was definetely on another level ! Don't get, they are usually already impressive, but this one, I had the chills ! Keep up the amazing job you're doing !

orionjacktown
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Really well done build. Very inspiring. Ive been loving the new surface painting feature in combination with the invisible pedestrian path. It really lets you fill in those in between places and actually fill them with life!

mbyszio
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So, soooo great !
Such a great reminder of what you could do in CSl1, especially the little map with the European village. Ploppable is just a must use ! Clearly !
Can't wait for the next stuff you'll cook for us !

Morkeoth
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The cinematics looks absolutely unreal!

balloonsonthewall