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Vertical tabs in Godot 4.4

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🌟 Unlock Custom UI Power in Godot 4.4! Learn to Build Vertical Tabs from Scratch! 🌟
Tired of standard UI elements and want more control over your game's interface? This comprehensive Godot 4.4 tutorial will guide you step-by-step through creating sleek and functional vertical tabs using basic Buttons and versatile Panel Containers. Say goodbye to default TabContainers and hello to fully customized UI navigation!
Perfect for intermediate Godot users, this tutorial will show you how to manage different content panels activated by a neat, vertical row of buttons – a common and user-friendly pattern in modern UIs and game menus.
▶️ In this video, we will explore:
Why Vertical Tabs? Understand the use cases and benefits of vertical tab navigation in UI/UX design, especially for organizing lots of information or creating unique menu styles in Godot.
Scene Setup: Structuring your Godot scene with the necessary Button nodes for tabs and PanelContainer nodes for the content each tab will display.
Button Configuration: Customizing Buttons to act as tab selectors, including styling and signals.
Panel Management: Setting up Panel Containers to hold your tab-specific content and learning how to show/hide them effectively.
GDScript Logic: Writing the core GDScript to connect your Buttons to their respective Panel Containers, creating the interactive tab-switching functionality. We'll cover how to efficiently manage which panel is visible based on the button pressed.
Styling Tips (Bonus): Basic ideas on how to style your vertical tabs to fit your game's aesthetic using Godot's theme system or custom textures.
By the end of this tutorial, you'll have a robust and reusable vertical tab system built entirely with Buttons and PanelContainers, giving you precise control over its appearance and behavior in your Godot 4.4 projects!
🛠️ Resources & Links Mentioned in this Video:
🔗 Connect with Me:
🕒 Video Chapters:
0:00 - Intro: Why Custom Vertical Tabs in Godot 4.4?
0:25 - Project Setup & Scene Structure (Buttons & PanelContainers)
2:45 - GDScript Time! Core Logic for Tab Switching
4:59 - Testing & Debugging
#️⃣ Hashtags:
#Godot4 #UITutorial #VerticalTabs
Tired of standard UI elements and want more control over your game's interface? This comprehensive Godot 4.4 tutorial will guide you step-by-step through creating sleek and functional vertical tabs using basic Buttons and versatile Panel Containers. Say goodbye to default TabContainers and hello to fully customized UI navigation!
Perfect for intermediate Godot users, this tutorial will show you how to manage different content panels activated by a neat, vertical row of buttons – a common and user-friendly pattern in modern UIs and game menus.
▶️ In this video, we will explore:
Why Vertical Tabs? Understand the use cases and benefits of vertical tab navigation in UI/UX design, especially for organizing lots of information or creating unique menu styles in Godot.
Scene Setup: Structuring your Godot scene with the necessary Button nodes for tabs and PanelContainer nodes for the content each tab will display.
Button Configuration: Customizing Buttons to act as tab selectors, including styling and signals.
Panel Management: Setting up Panel Containers to hold your tab-specific content and learning how to show/hide them effectively.
GDScript Logic: Writing the core GDScript to connect your Buttons to their respective Panel Containers, creating the interactive tab-switching functionality. We'll cover how to efficiently manage which panel is visible based on the button pressed.
Styling Tips (Bonus): Basic ideas on how to style your vertical tabs to fit your game's aesthetic using Godot's theme system or custom textures.
By the end of this tutorial, you'll have a robust and reusable vertical tab system built entirely with Buttons and PanelContainers, giving you precise control over its appearance and behavior in your Godot 4.4 projects!
🛠️ Resources & Links Mentioned in this Video:
🔗 Connect with Me:
🕒 Video Chapters:
0:00 - Intro: Why Custom Vertical Tabs in Godot 4.4?
0:25 - Project Setup & Scene Structure (Buttons & PanelContainers)
2:45 - GDScript Time! Core Logic for Tab Switching
4:59 - Testing & Debugging
#️⃣ Hashtags:
#Godot4 #UITutorial #VerticalTabs
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