Garry's Mod Tutorial | How To Make ACF Mouse Aim Turret With Link To E2 Chip

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Using A FFA Pre-made E2 I here show how to make the most common turret of ACF tanks and APCs as well as other things, like take a look at my airships for example!

LINKS:
Make a new E2 chip and just paste this:

OR put this file in the expresions2 folder: /E2iZD

My Addons Collection for ACF and Wiremod Building:

Spider is the one we thank for this awesome turret code!

Don't Forget to Subscribe, it Really Helps me out! ^^

Visit Gmodism's channel! for more showcases inspiring creations, tutorials and more!!! Please leave comments and rate :)
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I believe there was an update to the Cam Controller, rendering the E2's interactions with it broken.

piqey
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So much thanks dude I hope your channel reaches 100-200k <3 <3 <3

generalironside
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Can't complete tutorial due to an error, tried t link the EGP at 5:20 in the vieo but got the following error:

"[Wiremod] attempt to call method 'LinkHUDToVehicle' (a nil value)
1. LinkEnt -
2. RightClick - lua/wire/tool_loader.lua:559
3. unknown -
"

zereimu
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Whenever I do this, the dot showing where you aim does not completely follow the mouse, and the camera is not working at all, and I get about 15 camera related script errors when I exit the chair

ejdude
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is it possible to make it kind of first person like the view is set right beside the gun?

TheeBaconMasta
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Seems to be a necroposting but
My gun aim doesn't mach the chevron, I mean EGP hud "scope"
What's the possible solution of this trouble?

RedFarlander
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hello, i know im bit late to ask but. How do i link 2 Turrets to the expression 2 chip ?

fatandhandsome
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Can I ask you a question? I know it is quite late, so I get it if you don't answer. What is the significance of changing the weights? How does it effect the props? Why make them heavier, wouldn't lightness be more important? Thanks.

apillow
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aim sight not work for me, and cam controller giving me lots of errors

TumbleTrashOfficial
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how do i use E2, if i put info in, is says loading extensings, then beside it, it says, try using in a few seconds

TumbleTrashOfficial
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gmodism tanks for helping me build my tank and it works amazing but i have 1 last question before i play with it in battles 'N' stuff. my tank is really tall and the camera view is really low so i cant see over my tank. any ideas?

thestellargamer
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The camera controller keeps giving me script errors and somehow the turret still follows my mouse when i exit the seat even with the weld latch

real_pewtato
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Can't seem to limit gun arcs, it ether spins 360 degrees or it spins endlessly when I modify the yaw parameter on the e2 chip.

metaleater
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alright, so ive done everything exactly like in the tutorial, and nothing works, the hud doesnt show up, the turret doesnt move in any way and the camera goes under the map, in some cases it goes high up in the map, ive tried rewiring everything and respawning and rebuilding and yet it doesnt work, how can i fix it?

janwillemhelleman
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I got problem iwth acf tank it dosent steer left right

zeroclough_
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I did this and the cannon doesent fire what can i do to fix it?

gustav
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what do you mean ? I did so vertical was raised and so it would be vertically spun and attached the gun there

rogagor
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I've been having a little bit of trouble recently with small caliber guns for stuff like technicals and AA turrets where the recoil from the gun causes the turret to turn to the right even though the gun is perfectly centered and is upright any fixes?

dootdoot
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For some reason, my mouse aimed turrets go back and force uncontrollably. I copy and pasted that thing on pastebin and did everything you said. The turret did move when I moved my mouse, but it'd be very shaky and uncontrollable, and a lot of the time it'd spin around uncontrollably even though I'd have my mouse completely still.

charlesdark
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Pls help me i just get an err when i sit on the chair and my gun wont shoot

marlo