Does it SUCK? - My HONEST Review of Sonic Frontiers!

preview_player
Показать описание
Follow me on social media:

#PS5 #Sonic #sonicfrontiers

Sonic Frontiers is an upcoming platform game developed by Sonic Team and published by Sega. As Sonic the Hedgehog, the player explores the mysterious Starfall Islands to collect the Chaos Emeralds after Sonic and his friends are separated when falling through a wormhole. Frontiers integrates platforming and traditional Sonic elements—such as rings and grind rails—into the series' first open world, where the player solves puzzles to collect items and fights robot enemies.

Development began after the release of Sonic Forces (2017). Sonic Team head Takashi Iizuka wanted Frontiers to set a new template for Sonic games to follow, similar to Sonic Adventure (1998). Sonic Team settled on an open-ended design and focused on adapting Sonic's abilities to an open world. Frontiers is scheduled for release on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 8, 2022. Sonic Frontiers is a 3D platformer and action-adventure game.[1][2] The player, as Sonic, explores the Starfall Islands, which comprise various biomes including flowery fields, forests, ancient ruins, and deserts.[1][3] The story begins when Sonic, Miles "Tails" Prower, Knuckles the Echidna, and Amy Rose are sucked through wormholes and Sonic is lost on a mysterious island, separated from Tails, Amy, and Knuckles. An artificial intelligence guides the player as they seek to collect the Chaos Emeralds[4] and find Sonic's friends.

Sonic retains his abilities from previous Sonic the Hedgehog games: he runs at high speeds, collects rings, grinds on rails, and homes in on enemies to attack. The player can double jump, sidestep using their gamepad's shoulder buttons, drop dash, and boost with the right trigger if they have enough energy.[5] New abilities include combat attacks, running alongside walls, and using the Cyloop to create a circle of light around objects and interact with them. The Cyloop can perform different tasks by drawing certain shapes, for example, drawing an infinity symbol will allow Sonic to boost indefinitely for a short time. Sonic also has the ability to boost much faster upon collecting 400 rings, gaining a blue aura reminiscent of his counterpart from the Sonic the Hedgehog film series. The player can customize the controls and adjust Sonic's speed, turning, acceleration, and resistance, and can upgrade Sonic's speed, attacks, defense, and ring capacity as they progress.

The Starfall Islands act as the series' first open world, which writers compared to The Legend of Zelda: Breath of the Wild (2017).[b] The open world retains traditional Sonic elements, such as springs, boost pads, and grind rails. The player explores the islands as they scale towers in platforming challenges to reveal parts of the map, and solve puzzles, including orienting statues and speedrunning, to collect items. Collectibles include Kocos, which upgrade Sonic's moveset, and Memory Tokens, which are used to rescue Sonic's friends. The main quest takes 20–30 hours to finish, while finding all collectibles takes as much as 60 hours.

The player battles robots throughout the islands, led by mysterious new character Sage; Sonic can dodge and parry attacks and use the Cyloop to make enemies easier to strike. Defeating enemies grants the player experience points that allow them to purchase additional abilities. Alongside regular, small enemies, the player battles large bosses that they must scale to attack. Bosses provide the player with pieces of a portal that, when assembled, allow them to enter "Cyber Space"—short, linear levels similar to those from previous Sonic games. The linear levels, which shift between third-person and side-scrolling perspectives, contain multiple goals, including time attack and collecting red rings, and reward players with a key required to collect a Chaos Emerald.[4] Some feature unique challenges, such as a fishing minigame hosted by Big the Cat. Collecting all the Chaos Emeralds allows the player to transform into Super Sonic, who is required to defeat certain bosses.
Рекомендации по теме
Комментарии
Автор

Thanks for watching and LIKING the video!! <3

DreamcastGuy
Автор

This looks like a solid 8-8.5 game which is pretty fun because of the unique nature of Sonic gameplay in an open world once they fix ALL the pop in.

siddharthshishulkar
Автор

If DreamCast would be so honest about every single review (Cyberpunk cough, GTA Triology cough, cough...) I think less people would actually clown him.

Official_RetroMania
Автор

I love how this game is very much a Sonic Team signature. Its got there short comings but when they want to just do Sonic without any gimmicks, they have Sonic on lock

I honestly can't wait to pick this up along with God of War, I'm so excited and happy to see Sonic Team back in the game

sterlingkart
Автор

The Sonic Adventure comparison doesn't surprise me, even in interviews I've seen with Iizuka he was talking about wanting to make a SA3 but also saying it wouldn't be likely to happen. This almost feels to me like it'll be a sort of evolution of the Adventure games( Presently and moving forward) and I'm really glad to see it. Maybe they could adapt this formula into a proper SA3 at some point in the future. Very excited to play this game and to see the new future Sonic has ahead of him.

cheesewheel
Автор

The question that some people want to ask, but are afraid to be answered is: how does it run on the Switch?

kubuspuchatek
Автор

Sounds like a decent sonic game, just needs some updates to help with the problems.

oriecameron
Автор

I seriously hope that they decide to keep Ian Flynn on for future Sonic games cause i really loved the story he wrote for Frontiers. The man's got good talent for writing stories though that's no surprise given his experience with Archie Sonic and IDW Sonic comics.

eiteyoshi
Автор

Glad you like it dude as a SEGA and Sonic fan that really puts some concerns to rest! I'm going in with positive mind set! Hopefully the devs fixes or reduces the pop in ASAP!

nbdante
Автор

I like the descriptive nature of your reviews 😎! It's organized and not all over the place like some reviewers.

Schrsmnymkr
Автор

I just can’t get over the art direction in this game. Just looks like a tech demo.

SavageSenzu
Автор

Nice! An 8 for a 3D Sonic game?! Im officially stoked!

jahjoeka
Автор

Sonic team did it, they actually put an impact on the world, they got the spark they once had after the making of Unleashed, and I gotta say this game deserved an IGN rating of 8 not 7, but this is IGN we're talking about, a 7 means a real damn good game, and this was in working for 5 years, I appreciate the work and effort they put into this TBH

source
Автор

Can’t wait to pick this game up in a couple weeks!

ashernotheis
Автор

Somehow the pop-in looks worse, is there no way they could fix that before the release?.

Qballizkool
Автор

It still a fresher start In the right directions..but Sonic still got a longer way to go!

nebuchadnezzar
Автор

I played sonic adventure after playing sonic adventure 2 and although the sequel was awesome I loved the original more. Especially the hub worlds were you looked for hidden items, something about the music and the vibe was magical.

julioherrera
Автор

Wow 8 out of 10 I will definitely have to ask for this game for Christmas this year lol

koopaslayer
Автор

fun thing is, there really isn't any excuse for it being so meh.
Everyone can easily come up with good ideas for a sonic game both gameplaywise and concept wise and yet sega won't give it actual care like nintendo does to mario

Redcloudsrocks
Автор

Reviews like this are why I'm subbed to you! You're unrelentingly honest, manage to make very well-constructed reviews without spoiling too much, and your opinion feels entirely genuine and very well articulated and not at all fabricated!

I'm excited to play this game tomorrow and I can't thank you enough for not low-balling Sonic like so many others are! 💙

animationstation