Building massive medieval armies - Need more troops - First look, let's play, ep.1

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I've found this cool fantasy strategy game called Need more troops. In Need more troops you have to build up a massive army, capture units and build structures. If you enjoyed watching Need more troops go download it and show the dev some love and then please let me know below

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🎹 Music by TeknoAXE
Outro

About Need more troops
Inspired by traditional turn-based fantasy strategies and modern auto battlers, we created the fast-paced rogue-lite game about growing a massive army against ever-increasing hordes of enemies. You should act wisely, though: the formation and battle plan are just as important as the army's size!

Randomly generated adventure map
The game goal is to go all the way from the player capital to the North through the five zones of the island and defeat the main boss.

There will be enemies on your way, and defeating most of them means increased growth for your army. And you'll need more troops: depending on chosen difficulty level, the number of enemies increased dramatically. The rewards will also boost, though - you'll get more additional growth for your creatures in more difficult zones.

You can gain gold just by exploring a randomly generated adventure map or from gold mines. Spend gold to increase your troops' growth or improve attack for any troops you have now - or hope to have later.

You can gain mana just wandering or from mana pools. Mana increases the level of your leader and his unique trait.

Choose your leader
Play for a Keeper who increases the health of your troops, an Assassin who makes enemies weaker, or a Necromancer who gains additional dark knights every time after defeating the enemy.

Battle System

The player does not participate in battles but solves important tasks of placing troops and choosing their behavior before starting them.

As a player, you can decide:

- Which troops will participate in the next battle, and which ones will remain in reserve.

- How to split your troops.

- Where to deploy them.

- You can choose from two different behaviors for each division. For example, a fire mage can attack all the enemies or the random one with a higher power. Archer can attack the closest or the furthest enemy, etc.

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Cozy game 🙂
I would definitely try again.

eldarktable
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Pretty sure you should have been choosing specialisation for each troops based on who you're fighting (e.g. dark knight can be more defensive against melee or non-melee. Should be changing that based on who you fight)

TheDreamLeaf