THIS is THE FUTURE of Roblox Doors...

preview_player
Показать описание
THIS is THE FUTURE of Roblox Doors... With NEW UPDATES for Roblox Doors, including it's latest Doors Hotel+ Update, what lies for THE FUTURE of THE GAME?! We'll check out some future update predictions in this one!

Be sure to smash that subscribe button for more content! I upload 2-3 videos a week so it will make your life easier if you subscribe and turn notifications on! Enjoy!

Follow my Socials!

My Current Gear!

Awesome background music from these music providers!

#Roblox #RobloxDoors #CaptainJackAttack
Рекомендации по теме
Комментарии
Автор

What UPDATE would YOU ADD into DOORS?! 😮

CaptainJackAttack
Автор

I would add something that cleans the halls and the rooms you go in. I don't think there's a janitor there.
Like all the rotting flesh - stuff would be gone after it passes. You would know if it was coming by a slight rumble, and you hide in a closet.

WMRkid
Автор

I would suggest something to make the furthest teammate go slower in case it tries to rush and accidentally teleport teammates. Not only the player will realize of it, but will also let the other players have more catch-up

SillyWolfBoy
Автор

I would suggest an endless mode being added to doors. You would still have the usual entities and seek chase encounters. Jeff's shop can arrive at any time instead at the door after you beat figure. For the figure boss fights. I would suggest the players proceeding past the door by escaping a maze or collect items to unlock a vault of some sort while figure chases them. There are many concepts that would be nice to add here and this is what I think would be the best feature

FuryNolan
Автор

I think a good idea is to make more uses to a lighter, like the candle won’t work without the lighter, because you would need to lighten the candle.
Also the “Drop Item” feature would make the game more fun

riccedgd
Автор

a distraction against the figure and item to allow you to find optional rooms like the skeleton key but with more uses

icy
Автор

Here’s a change I think would be useful:
Being able to organize your inventory.
Can’t tell you how many times I get to the greenhouse with my candle and light sources being all the way at 6.

DJaycerOfficial
Автор

I really love the idea of the infected rooms, as well as seek's hands spawning in windows, sounds awesome.
Also, the offhand idea would be amazing for the greenhouse, it's super annoying trying to see, stay close to wardrobes and listen for rush all at the same time

constellationscreations
Автор

There should be a system of sharing gold and items




Also, an another little idea, to make the lighter more useful and the candle even more useful, is to make it light up snares in the greenhouse when you step on one, which would burn it and make you able to escape more easily.
It would make the lighter way more useful, especially for the greenhouse and that fricking snare that can't even be countered by crucifix.

maximeleninja
Автор

I would add a small update to Hide and when it starts saying get out a voice literally says get out.Hide needs more love

Schnoogens
Автор

As someone who had a crucifix and a lighter and not being able to use the crucifix in time dying to rush in the greenhouse rooms, I can say the offhand idea is the best idea ever for Doors

OneFirePhoenix
Автор

I personally feel like adding an item based on RNG doesn't really fit into a skill-based game, But it does sound really unique when added into the game and with all of the effects that it could cause.

TheNotRealWildHuntHeathcliff
Автор

i really like jacks fun and exciting personality and he seems like a super nice guy! we need more youtubers like him

eekchiz
Автор

ENTITY IDEA:
I call it *Devoured*
The entity will appear on door 56 or 65.
Behind the door you will meet our good old friend, Bob! Looks like he’s not a bag of bones after all. Anyway it’s just a shop to get you prepared to meet Devoured.
Bob will get items such as: Crucifix *affects him for 10 seconds* Flashlight and possibly the Tablet. So as those pills.
The good part is, Bob gives you 500 gold near a seat so you can get the stuff. )if your poor you get the stack of gold)
But anyway into devoured.
He is very tall. Reaches near the ceiling and has one eye, with that one eye he is very sensitive with it. Sort of like figure, he can’t see you up and close but he has hearing just as figure. So be careful. There is 5 sets of different rooms, 3 are key rooms, 1 is a lever and keys. And the last is a long chase. If you beat him you will be rewarded forever. The one and only, TABLET!!!
And a achievement called: *Strangely really good*. He also roams and more faster than figure.
You have a 0.05% chance of meeting him. Good luck of that.
And he also looks like a Black slated figure and similar to seek.
Hope you like jack!!!

noaharevalo
Автор

I would like this: a teleporter in the lobby to teleport you to different game scenarios, like door 50, door 100, seek chase, and much more, for training. Hope u like it!

DaSt__
Автор

I Have 3 Ideas
1. Challenge Modes. You Might Be Thinking Of Easy, Medium And Hard When You Hear Challenge Modes But Thats Not What It Means, A Challenge Mode Will Be Something Such As A 30 Second Rush Challenge Or A Random Entity Everyone Room.
2. Fear. Speaking About Entities I Have A Entity Concept, Fear Is A Instant Death Entity, Fear Will Make Whispers Then A Word Will Pop Up Saying “Dont Be Scared, Just Come To Me.” If You Do Walk Or Stare At Fear You Will Die. You Want To Not Look Nor At Fear Once Your Out Of The Room The Whispers Stop And Fear Disappears.
3. Clothing. You Might Be Thinking, What The Heck Will Clothing Do?! Well And Jackets, Sweaters Or Pants You Are Wearing Can Rip. (Classic Clothing Counts As Well) For Example, If You Get Bit By Screech He Will Bit Some Of Your Clothes Off. (If You Die You Wont Be Naked)

dragoon_puppet
Автор

A good edition would be adding some complex puzzles into the game what im talking about is so you go into a unlike other room types super huge room and realize the entrance to lets say door 82 is locked and you have to find an flip 3 switches around the room to unlock next rooms entrance

under
Автор

1:11 hi its me, thanks for featuring my doors idea, i thought the bad artstyle could make it confusing as i woke up and went to ms paint, it took 15 minutes 👍

doctoonn
Автор

I think adding more puzzle room similar to the panting room. Because so far there is only 1.

zinzinad
Автор

I feel like when doors gets like a million years old it should get more modern furniture

rowlettheanimator