134 Unity Components EXPLAINED in Less than 30 Minutes

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Why not covering every component there is?
The most difficult part about learning Unity is to know what the game engine gives you. Most of the time, you don't know what you don't know.

So, here it is. All components explained in a casual way. This is not a tutorial on how to use each one. I'll do that if this gets a million views XD.

★ Join the Kingdom:

UPDATE:

CHAPTERS:

00:00 Intro
00:40 Transform
00:50 Mesh Filter
00:56 Mesh Renderer
01:03 Skinned Mesh Renderer
01:15 Text Mesh
01:23 Text Mesh Pro
01:36 RigidBody
01:41 Constant Force
01:50 Character Controller
02:00 Cloth
02:22 Box Collider
02:35 Sphere Collider
02:47 Capsule Collider
02:54 Mesh Collider
03:07 Terrain Collider
03:14 Wheel Collider
03:30 Fixed Joint
03:37 Spring Joint
03:42 Hinge Joint
03:50 Character Joint
03:58 Configurable Joint
04:12 RigidBody 2D
04:20 Constant Foce 2D
04:27 Box Collider 2D
04:39 Circle Collider 2D
04:45 Capsule Collider 2D
04:52 Polygon Collider 2D
05:00 Edge Collider 2D
05:07 Composite Collider 2D
05:18 Explnation of an effector
05:28 Buoyancy Effector 2D
05:47 Area Effector 2D
05:56 Surface Effector 2D
06:03 Point effector 2D
06:10 Platform Effector 2D
06:27 Fixed Joint 2D
06:31 Spring Joint 2D
06:35 Friction Joing 2D
06:47 Distance Joint 2D
06:53 Target Joint 2D
07:04 Hinge Joint 2D
07:12 Wheel Joint 2D
07:18 Relative Joint 2D
07:38 Slider Joint 2D
07:52 Nav Mesh Agent
08:05 Nav Mesh Obstacle
08:16 Off Mesh link
08:33 Audio Source
08:44 Audio Listener
08:58 Audio Reverb Zone
09:15 Audio Reverb Filter
09:42 Audio Low Pass FIlter
09:31 Audio High Pass Filter
09:37 Audio Echo Filter
09:43 Audio Distortion FIlter
09:49 Audio Chorus FIlter
10:16 Particle System
10:23 Visual Effect
10:30 Trail Renderer
10:41 Line Renderer
10:48 Projector
10:57 Lens Flare
11:13 Halo
11:20 Camera
11:25 Light
11:39 Light Probe Group
12:01 Light Probe Proxy Volume
12:12 Reflection Probe
12:22 Explanation of occlusion culling
12:30 Occlusion Area
12:43 Occlusion Portal
13:04 LOD Group
13:21 Canvas Renderer
13:28 Sprite Renderer -13:34 Sorting Group
13:39 Skybox
13:50 Flare Layer
13:55 Streaming Controller
14:15 Tilemap
14:23 Tilemap Renderer
14:29 Tilemap Collider 2D
14:50 Event System
15:02 Event Trigger
15:07 Physics Raycaster
15:23 Physics 2D Raycaster
15:27 Graphic Raycaster
15:34 Standalone Input Module
16:20 Text
16:23 TextMeshPro Text
16:27 Input Field
16:31 TextMeshPro Input Field
16:34 Dropdown
16:37 Dropdown TextMeshPro
16:50 Slider
16:53 ScrollBar
16:57 Scroll Rect
17:01 Button
17:02 Selectable
17:09 Toggle
17:13 Toggle Group
17:17 Image
17:19 Raw Image
17:26 Shadow
17:32 Outline
17:38 Rect Mask 2D
17:41 Mask
17:45 Position As UV1
17:56 Rect Transform
18:00 Canvas
18:07 Canvas Group
18:16 Canvas Scaler
18:22 Vertical Layout Group
18:27 Horizontal Layout Group
18:31 Grid Layout Group
18:36 Layout Element
18:41 Content Size Fitter
18:52 Aspect Ratio FItter
19:02 Playable Director
19:09 Video Player
19:34 Animator
19:40 Animation
19:53 Terrain
19:58 Volume
20:06 Billboard Renderer
20:17 Sprite Shape Renderer
20:23 Sprite Mask
20:27 Grid
20:36 Position Constraint
20:41 Rotation Constraint
20:47 Scale Constraint
20:52 Parent Constraint
20:58 Aim Constraint
21:04 Look At Constraint
21:12 Particle System Force Field
21:21 Wind Zone
21:31 Articulation Body

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Рекомендации по теме
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My 9 years old son builds short projects in unity. Your channel is very useful & inspirational for him.

junaidfaiz
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this video: EFFICIENT
learning unity by trying: LESS EFFICIENT

Beatsbasteln
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Transform - 0:40

Mesh Filter - 0:50
Mesh Renderer - 0:56
Skinned Mesh Renderer - 1:03
Text Mesh - 1:15
Text Mesh Pro - 1:23

RigidBody - 1:36
Constant Force - 1:41
Character Controller - 1:50
Cloth - 2:00
Box Collider - 2:22
Sphere Collider - 2:35
Capsule Collider - 2:47
Mesh Collider - 2:54
Terrain Collider - 3:07
Wheel Collider - 3:14

Fixed Joint - 3:30
Spring Joint - 3:37
Hinge Joint - 3:42
Character Joint - 3:50
Configurable Joint - 3:58

RigidBody 2D - 4:12
Constant Foce 2D - 4:20
Box Collider 2D - 4:27
Circle Collider 2D - 4:39
Capsule Collider 2D - 4:45
Polygon Collider 2D - 4:52
Edge Collider 2D - 5:00
Composite Collider 2D - 5:07

Explnation of an effector - 5:18
Buoyancy Effector 2D - 5:28
Area Effector 2D - 5:47
Surface Effector 2D - 5:56
Point effector 2D - 6:03
Platform Effector 2D - 6:10

Fixed Joint 2D - 6:27
Spring Joint 2D - 6:31

Friction Joing 2D - 6:35
Distance Joint 2D - 6:47
Target Joint 2D - 6:53
Hinge Joint 2D - 7:04
Wheel Joint 2D - 7:12
Relative Joint 2D - 7:18
Slider Joint 2D - 7:38

Nav Mesh Agent - 7:52
Nav Mesh Obstacle - 8:05
Off Mesh link - 8:16

Audio Source - 8:33
Audio Listener - 8:44
Audio Reverb Zone - 8:58
Audio Reverb Filter - 9:15
Audio Low Pass FIlter - 9:42
Audio High Pass Filter - 9:31
Audio Echo Filter - 9:37
Audio Distortion FIlter - 9:43
Audio Chorus FIlter - 9:49

Particle System - 10:16
Visual Effect - 10:23
Trail Renderer - 10:30
Line Renderer - 10:41
Projector - 10:48
Lens Flare - 10:57
Halo - 11:13

Camera - 11:20
Light - 11:25
Light Probe Group - 11:39
Light Probe Proxy Volume - 12:01
Reflection Probe - 12:12

Explanation of occlusion culling - 12:22
Occlusion Area - 12:30
Occlusion Portal - 12:43

LOD Group - 13:04
Canvas Renderer - 13:21
Sprite Renderer - 13:28
Sorting Group -13:34
Skybox - 13:39
Flare Layer - 13:50
Streaming Controller - 13:55

Tilemap - 14:15
Tilemap Renderer - 14:23
Tilemap Collider 2D - 14:29

Event System - 14:50
Event Trigger - 15:02
Physics Raycaster - 15:07
Physics 2D Raycaster - 15:23
Graphic Raycaster - 15:27
Standalone Input Module - 15:34

Text - 16:20
TextMeshPro Text - 16:23
Input Field - 16:27
TextMeshPro Input Field - 16:31
Dropdown - 16:34
Dropdown TextMeshPro - 16:37
Slider - 16:50
ScrollBar - 16:53
Scroll Rect - 16:57
Button - 17:01
Selectable - 17:02
Toggle - 17:09
Toggle Group - 17:13
Image - 17:17
Raw Image - 17:19
Shadow - 17:26
Outline - 17:32
Rect Mask 2D - 17:38
Mask - 17:41
Position As UV1 - 17:45

Rect Transform - 17:56
Canvas - 18:00
Canvas Group - 18:07
Canvas Scaler - 18:16
Vertical Layout Group - 18:22
Horizontal Layout Group - 18:27
Grid Layout Group - 18:31
Layout Element - 18:36
Content Size Fitter - 18:41
Aspect Ratio FItter - 18:52

Playable Director - 19:02
Video Player - 19:09

Animator - 19:34
Animation - 19:40
Terrain - 19:53
Volume - 19:58
Billboard Renderer - 20:06
Sprite Shape Renderer - 20:17
Sprite Mask - 20:23
Grid - 20:27
Position Constraint - 20:36
Rotation Constraint - 20:41
Scale Constraint - 20:47
Parent Constraint - 20:52
Aim Constraint - 20:58
Look At Constraint - 21:04
Particle System Force Field - 21:12
Wind Zone - 21:21
Articulation Body - 21:31

suspatrol
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An aesthetically pleasing video-based cheat sheet, that doesn’t overload you with details, but does give you a very handy overview… Unity somehow seems less daunting now.

owdoogames
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Very useful, there are some components I didn't even know existed

buckyBitBoy
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You are an absolute legend. I really enjoyed this. I have been using unity for 12 years and I learned a lot. Come of these components, I implemented myself not even knowing that they existed.

leeoiou
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Thanks man! this is a good video to learn about other components without doing the hassle of searching all possible solutions, it gave me the solution to my problem lol (how AI could take shortcuts)

even though its not explained, i now know what to look for and ill come back if i need to know anything, thanks!

futilitymen
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good to know all of the options we can choose from to learn more in depth. however, minor mistake, the low pass filter cuts out high frequencies not lows, same with high pass filter actually cutting out low frequencies. Ik it's confusing but think of it as the low pass filter letting the low frequencies pass through yk

prestoneccles
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Mind blown... Never new there were so many components. What a betetr way to learn than on my birthday? 🤯

-error
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reverb voice : " epic "
this is very informative. Thanks dude.

bluzenkk
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Thanks for the Work! I'm using this to get to know what's available from the start! :D

nelsonthekinger
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I didn't know this many components existed in unity. I'm still trying to wrap my head around all the basics

imma
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Button - click click click! That was the best component explanation

bogdangaranenko
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Great work dude! This is easily one of the best videos I have seen for unity.

raghavgohil
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Thanks for doing the image, and the work.

limasapenas
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Best Unity video Ever 👍👍👍👍👍👍👍👍👍👍👍👍👍👍
Thankyou

mallugamedev
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"Why they don't just call it water?" LMAO

SakugaBR
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Could you do a video by with the tools of the Unity? like new input system, ui builder, dots, cinemachine, sprite editor, multiplayer...
It is good to have a video like this to summarize all the stuff Unity have!

unity_with_timoteo
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you explain all of these but I can't imagine them in my head,
I wished I could be able to see each one by an example of actual output,
that could be so great.

directsilent
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It's a crime that this video has only 37, 000 views

ahtar