Get Google Maps 3D in Any Architectural Software (Tutorial - Updated method 2023)

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In this video we'll be taking a look at an UPDATED and Far easier method to get Google Maps into any software of your choice using the BLOSM Plugin. If you enjoy, make sure to like and subscribe :D

Software needed:

Timestamps:
Intro: 00:00
Workflow explained: 01:13
Software Needed: 01:52
Google Maps API Key: 03:16
Blender Startup: 06:15
Selecting Google Maps Area: 08:45
BLOSM Level Of Detail Time: 10:30
Import in Blender: 12:30
Packing materials into 1 texture: 13:30
Fixing material: 18:30
Removing Mesh Geometry (for proposed building): 21:00
Setting FFL / Origin of geometry: 23:00
Confirming Mesh is correct scale (skippable): 25:00
Saving Image texture of mesh: 26:00
Export Into Revit / Point cloud : 27:30
Importing Into Revit : 31:20
Export into Enscape / Rhino(FBX): 33:50
Importing Into Enscape: 34:50
See Enscape Mesh in Revit (Trick): 40:20
Importing Mesh into Sketchup (Collada): 43:35
Importing Mesh into Rhino: 46:15

If you're reading this. You're LIT. 🔥
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From a lot of feedback in comments simplygon does not offer a free download anymore which is unfortunate. My previous tutorial using BLOSM is a bit more complicated but I believe should work as a workaround until I find another software:

byDevCreates
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When you are removing the building at 21:00 an alternative method that offers some degree of control would be to make a plane shape to match the area you wish to remove, place it directly above the area and in top down view knife project cut. Then you can remove precisely what you want making a clean edge.

davidbrown
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and they dare to say they're making things more easier and faster and blabla...years ago I used to open google earth and download any models right from it just by click and save ...but I think they need also to make other people benefit from all of that so they locked it ans you need 1000 interwoven softs to get just something that will be at the best in the background of your scene. or project...

catsven
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Sympligon is not free anymore unfortunatly. any suggestion to replace it?

stefanoc
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Great vid. Thanks! New to blender and trying to get blosm into Maya with something reasonable. This is perfect.

akewt
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Your tutorial is so good and detailed that it leave no doubt. I will definitely try it, however i have to first arrange debit card.

rajendrameena
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Thank you so much. This worked but i had to edit some code for the Simplygon addon to work, but now it all works

engineerperson
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Rewatching. Better than a like (did that last time).

hazegraystudios
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Hey Man, can you please show us, how to properly install the simplygon add on, cause I’m getting an Import Error 😢

Sneijder
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Question: Since the building you picked to focus on has a shop at the corner. I am currently working on a 2D drawing to 3D Model of a corner shop and would love to place that hifi model into a google maps 3D lo fi building for context and surrounding. Any tips on how to proceed with this once I imported everything e.g. to blender ? The Goal would be to basically walk in from the street level into the shop and then get the Idea of how it looks and test out different layouts. I hope you get me. Cheers !

PatrickGartner-odxs
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Can you do another tutorial that shows how to do this with blosm and a different image packing plugin now that Simplygon is not free?

beniwen
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i have trouble installing the simplygon plugin in blender 4.0, do you know an alternative plugin? Thanks a lot in advance

lwltqgf
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Texture resolutions should by default always be at power of (x2)
ex: 1024 - 2048 - 4096 - 8192 - 16384 and so on

MrLarsalexander
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Doing this on a mac, trying to capture 3d buildings from Reykjavík, very recently added to google maps. These are not importing, instead I'm getting what looks like a ground elevation map. I'm guessing it's something on google's servers rather than on my side, but do tell me if I'm wrong!

svennirusl
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I think gltf is best for export becoz it can even open in browser as well.

rajendrameena
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Hi there,
Thanks so much for the video!
Unfortunately I am running into a problem that's blocking me from moving forward.
I'm having an issue when trying to enable Simplygon onto blender. When I go to check the Add on to enable it, I get an error message:

Simplygon initialization error: SIMPLYGON_10_PATH not set

I am using Blender 4.0. I've looked up the error message but can't find anything about it online.

Please let me know if you can help!

hhjxznk
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How can I import materials and textures from Blender into SketchUp? Why is my model white after importing? I am using SketchUp 2021.

zhenhaoweng
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hello can you help me after i click on impot nothin happen, same when i look on google files

Julien_F
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In order to use this, the interactive 3D map must already be uploaded to Google, right? I think we will pull this data from there.

ahmetkara
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Very nice tuto ! But I have a problem I cannot solve : when I select the area I want on the map, when the import is finished in Blender, I get a much larger size than the one I had selected. I have checked the coordinates that are pasted in Belnder : it is perfectly correct, but when the import finishes, I get a site 5 or 6 times larger than the one selected !
Any idea that could help me to solve this ???

Thedhosprl