V-Ray 2.0 for 3ds Max - Stereoscopic

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V-Ray 2.0 for 3ds Max - Stereoscopic
VRayStereoRig - Controller for easy stereoscopic setup
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Works fine. I was wondering how you can get the individual camera information created by the Stereoscopic helper for exporting into a compositing program using a utility like max2ae

erzatzcafe
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this technique allows me to create a oair of images but how do i put them together to form a 3d image that could be displayed on a 3d tv?? also do you have any links to sites demonstrating examples of how to get the best out of my 3d scene?? or just calculations that will give quite deep and stunning 3d imagery? thanks

doneydonydone
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@Godisen007 It's quite simple :-) Simply model what is there in real life. Model the incandescent bit (in this case looks like a white ball, or similar), put a material (VRayLightMaterial with pretty high intensity) and the piece of glass. The shape of the glass will give you the distortion you are looking for the effect. You can get a similar effect with bump or normals on the glass material :-)

ALZHEM
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I have no idea how you'd make that lamp... but it look SO AWESOME o.O I never quite understood how to model lamps and get the actual visible light out of it. Any tip where I can go to learn this?

Godisen
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Is there any way to render Polarized, not anaglyph 3D?

prabhatlogan
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this is great~! but the audio level is too low

mckachun
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am not following, isn't stereoscopic production : 3D ? with glasses and stuff ? if so then what does this video have to do with anything ?

if not then can some one explain to me please ?

ArchHamza
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@ForToday03 How old are you? I'm not having this conversation any longer.

sibbee