5 Tips to WIN as a PALUTENA Main

preview_player
Показать описание
5 Tips for Palutena Players! This is my new tutorial series giving tips to Palutena players, helping you win more matches and things to keep in mind in Smash Ultimate. Palutena has a few things that make him a strong character and I think capitalizing on these things make it easier to win more matches!

Follow Me, Set Me Free

#Palutena #SmashUltimate #Tutorial
Рекомендации по теме
Комментарии
Автор

Love that you showed step by step! Palutena is my fav and this vid helped a ton

KATLANA
Автор

Side-b into autoreticle is true and does 30 damage.

jj
Автор

Legit tips, thank you. I always though F-air was so so good but no guides talk about that

Mortis_XII
Автор

I agree immensely with using F-air more than N-air it’s so good at starting a combo

mr.oinks__
Автор

As a Palu main, I thank you for this. Contrary to what a lot of people might say here, as someone who plays Palu I hardly feel carried by my character even if she is a really good character. With practice and my little bit of experience I've learned a lot of the things here (though I still sometimes need to force myself out of habits such as throwing an EF in neutral or nairing too much), but for example, I am currently practicing dthrow to bair, and I'm sure the tips in this video will help me a bit with that. And yes, our spam move should be fair or bair depending on the situation, not nair. Nair is a very punishable aerial if read.

RyeAkai
Автор

Love this new series idea. Great vids as always. Would love to see some 5 Pokemon Trainer tips. Maybe Link or DK too. Thanks!

brettbarrett
Автор

1:54 For this I like to press mostly straight up but slightly to the left. Just like using reverse Up Bs. I find it easier than trying to lightly press to the left and sometimes accidentally walking too far or dashing.

LeeJayBird
Автор

I would love one of these for Greninja!

westonlundquist
Автор

fthrow doesn't have set knockback, almost no throw in the game has set knockback. It's not a strong throw, and will probably only kill above 230%, but it definitely does not have set knockback

finmink
Автор

I was wondering of using Palutena as my secondary, i mean, she's really good and easy but she mostly can help me with a lot of matchups since Banjo is my main but i'm not sure yet.

nicoleflores
Автор

What about doing a RAR Bair after downthrow? That’s how I usually do it. Not always true of they DI but definitely hits most of the time with bad DI. I prefer that too buffering a turn around, especially if they DI away. Which do you feel is more consistent? Also seems like attack canceling could work here for a quick Bair.

mariofajardo
Автор

It was honestly fucking hilarious last night I was playing bowser Jr and I did all these intricate combos and got about 55 damage and this palutena caught me in 5 nairs and had more damage on me already XD I couldn’t DI outta em or anything it was so stupid and hilarious

twotamatos
Автор

It's really good against sonic (side b)

quantumphysics
Автор

Can you make one on how to beat Palutena? Shes starting to become more popular in my region and im pretty bad at fighting her

ZolPsyko
Автор

Double ad a half minute in- see you jtails

Eljacob
Автор

@jtails change “his” to “her” in description

JewBrownie
Автор

This is super helpful. My boyfriend and I just got the game and he's better at it than me so these tips will help me defeat him

thecookiemaker
Автор

Autoreticle has a use, I use it for poking charge up characters at a safe distance because most of the time they can't cancel fast enough and if they do they are usually dodging which then gives you an opportunity to attack or punish with her explosive flame. Sometimes I will let them get a full charge and just reflect it back but it is nice to have options.

thanatosonpluto
Автор

Watching this after her nerfs really hurts.

keviaaar
Автор

Autoreticle can be a good way to counter other zoners though, like a samus charging up shots or link throwing projectiles - you can jump and use autoreticle in the air to catch them off guard. If they are at the ledge camping you, it can usually knock them off with this strategy, which a lot of times makes them panic and try to jump back on, leading to a pretty easy punish with explosive flame or something else. Autoreticle also combos with explosive flame for most characters at low percent, which then can lead to another explosive flame if they aren't careful with their landing - this can potentially lead to several explosive flame / autoreticle chains in a row, racking up damage quickly

siyeezy